Focus: Environment Design
I worked on a team production project that yielded a playable game called Cowan's Run. My role in the group was asset modeling and assisting the level designers with creating obstacles in the tunnels (and the tunnels themselves). The assets I worked on are the first draft of the tunnel, the asteroids, the stalagmites/stalactites, and the crystals in the tunnel wall (can be seen here and also here):
Shack
Metro
Girl's Room
General Section
Mouse Run - playable flash game
Rubric
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